Paula Te

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This is a draft!

How might we teach the basics of 3D modeling for 3D printing in a fun way?

  • How might we make toys to improve 3d making skills?
  • How might we get kids excited about engineering?
  • In doing all these, how might we help kids indirectly learn the basics of constructive solid geometry?

Why?

  • Makers are the future. Kids are the future!
  • Construction toys do not easily lend themselves to teaching subtractive boolean operations (you can unite two blocks to make a house, but can you subtract two blocks to make a doughnut?)
  • Building up 3d mental models is challenging but can provide a new way of thinking
  • These concepts are useful skills in 2d computer graphics (vectors, e.g. for laser cutting) and in 3d computer graphics (cad modeling, e.g. for 3d printing)

Project goals

  • Observations
    • How do kids learn geometry? What age?
    • What toys do kids play with that help them develop spatial skills?
    • What tools do teachers use?
  • Experimentations
    • Prototype 2D boolean games
    • Prototype 3D boolean games
    • Create narratives
  • Creations
    • Include a platform to transition over to free creation
    • Integrate with existing 3D CAD tools?

Challenges

  • How to make this fun?
    • Puzzle-based game
    • Narrative-based game
    • Or maybe it’s just in the aesthetics?

Archive

Week 1